![]() Votypka confirmed in the same interview with Ubisoft that the game will be playable regardless of available space. In addition, space won’t be an issue when it comes to scaling buildings and practicing your parkour while in VR. ![]() The power is completely in your hands, which is a first for the franchise. Outside of combat, Creative Director David Votypka said in an interview with Ubisoft that the game will feature classic Assassin’s Creed mechanics like climbing and parkour, alongside things like a Leap of Faith.īut, with the first-person perspective of the title, you are also completely free to play how you want, whether that’s traveling at high speeds, or taking things slightly slower to focus on the stealth element of the game. It’s currently unclear as to whether or not you’ll be able to frequently switch between characters or if they will only be used episodically, on their own with breaks in between. Ezio uses a one-handed crossbow, Connor has a bow, and Kassandra has a special bow. ![]() It’s a first for the franchise to let you play as three different characters from different historical time periods in a single game, and it’ll keep the action fresh and adaptive to your own playstyle due to each assassin having different approaches and attacks.įor example, each playable character has at least one Hidden Blade for the sake of continuity, but the primary weapon of each assassin is different. ![]() We do know you’ll be able to play as those three different assassins, Ezio, Connor, and Kassandra. That said, there’s still a bit to dissect and a lot of speculation to make going off the contents of the trailer. ![]() The cinematics shown within the trailer are animated, so we are left almost completely blind in terms of how the game will play when we jump in. We’ve only received one trailer for Assassin’s Creed Nexus VR so far, and it doesn’t provide any insight into what we can expect. ![]()
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